Making a Guild Ball Pitch

Last week I finished off my Guild Ball pitch.

The Pitch

I hit up Bunnings for supplies for this project. A sheet of MDF, 1830x915x3mm cut in half to form two 915mm squares, a sheet of XPS 1200x600x30mm (I had a second sheet at home), some non-slip rubbing matting material (roughly 900mm square), and some duct tape.

I glued my two sheets of XPS on to one of the pieces of MDF. After it had dried, I clamped the second square of MDF on to form some sort of MDF XPS sandwich. I then cut the excess off with a knife, before using my hot wire cutter to bring it right back to the edge and make it nice and neat.

Some wood putty was required to fill the join where the XPS sheets met, and as it turned out I didn’t fill the slight dip in that section quite enough. I then glued sand on the XPS surface and sealed with PVA.

Next up I painted the play surface. A heavy coat of dark brown, followed by a light coat of a lighter brown, then a dry brush off off/bone white.

I mixed up some flock (light, dark, and mid green in a ratio of 1:1:2) and glued that on to the play surface, again sealing with PVA. I mucked up the sealing and didn’t cover the whole surface sufficiently, so I had to redo.

The play surface has a nice variety of green, with some dirt and sand looking spots too. I like how they add variety. Next I used a stencil of the Guild Ball logo I made (Photoshopped to get the right size, printed, glued to cardstock, then cut out with a scalpel – I’ve included the templates at the end of this post) and sponged it on in white. I probably went a little heavy and I had to touch up the flock to mark out the G, but it came out alright. Next I lay out the pitch markings with masking tape and brushed them on in white. Finally I used another template to do fancy goal markings (I knocked up a half template in Photoshop).

12 - Pitch pre taping

For the final touches I taped around the edges with the duct tape. I made cuts at the corners to fold and stick the excess to the underside of the pitch. Finally, I covered the back in PVA and glued on my anti-slip rubber matting material.

I’m pretty pleased with the finished product. I think it really pops from the table (which was the aim), and the non-slip matting means I don’t have to place a tablecloth on my kitchen table to protect it when setting the board up, in addition to the pitch not sliding around when bumped.

The above templates will give you a Guild Ball logo and half a goal line marking. Each are 150mm square. When using the half goal marking, remember to ensure the surface of the stencil is dry before flipping it to do the other half of the goal marking!

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Infinity Terrain and Operation Flamestrike

Just a quick update to showcase some terrain I’ve made for Infinity over the past couple of week and to highlight my efforts in Operation Flamestrike.

Supply Crates

I built these supply crates quite some time ago now – I think I have images in an older post. The rest of the contents arrived from The Assault Group early this year and I finally got around to finishing them off.

The construction is really simple: matchsticks and cardstock. Rule out 2cm squares on cardstock and then cut them out. Make sure to also cut out a section to insert inside to form a base to put your contents on. Alternatively have another piece for a lid. Glue matchsticks around your cube and lid to form the frame. I then glue the whole thing to a 40mm renedra base. For the contents I used modern 28mm scale weapons from The Assault Group. There’s a bunch of different things there: AK-74s, Drugnovs, M9s, RPGs, SAWs and the shotguns I forget the model of.

Painting them up is easy stuff: heavy coat of Raw Umber; heavy-ish dry brush Mud Puddle; very light dry brush of Bleached Titanium (a bone white). For the inside I also did some hatches of Yellow Oxide. The weapons are all painted black with Gunmetal Gry barrels and wooden details (stocks for example) done in Beige Brown. Simple pieces, look good and make for great supply crate/objective markers or just cover in general.

Bunkers/Barracks

A mate has these half cylinder bunker/barracks buildings which I think were originally for 40k. I liked them when I saw them and decided I’d make something similar. Fast forward to the other week, I finally got around to it.

I wasn’t so sure how it’d all work at first, but in the end it was very easy. Draw out a half circle on foamcore (I have a diameter of 10cm). Cut it out very carefully freehand with an exacto knife and use it as a template for the other half circles. Once they’re all cut out, make sure their fairly even in shape. Draw in where your door is going and cut that out. For a base use 3mm MDF. I’ve used a piece cut to be 15cm long and 10cm wide, plus 2cm kick outs at either end in from of the door. I painted the base and walls first, sponging a camo pattern on the outside wall to distinguish it from the base. Glue those on then measure out your roof from corrugated card. Roll it up to get the bend and make sure it fits right. Paint it up Gunmetal Grey and at that point it is done if you want. You can use PVA to stiffen it up (not too heavy though, you don’t want it to warp). I have a mixture of sand, grey paint and PVA for snow though, make sure it is a relatively dry mix. Once it is solid, paint it white.

For the doors I used thin cardboard and cardstock with magnets glued to the outside of the walls and inside of the doors (6mm diameter, .5mm thick rare earth). Paint them up however you like and you have a removeable door.

Building

Finally I have another building for my Ariadna snow table.

I used 3mm MDF for the base and the floor inside (it is raised off the base by 2cm). The base measures about 10cm by 18cm (roughly) and the building itself is about 10cm square. Standard 5mm black foamcore was used for the building itself. The ramps and roof are from a heavy-ish cardstock (Be Natural meusli bar box). I added three 2cm strips of the same cardstock to reinforce the roof. I also added a 1cm strip of cardstock around the base of the walls inside for the skirting. The exterior has a band of corrugated card round the base. Finally the doors are done the usual way: 6mm rare earth magents on the outside walls and interior of the door on cardstock tabs glued to the cardboard door proper.

Colours used to paint the structure include Natural Grey, Slate Grey, White, Gunmetal Grey (all exterior), Pistachio (inside wall), Antique White (skirting and doors) and Raw Umber (floor, also sponged lightly with white). The snow on the roof is done the same way as the bunker/barracks buildings.

Operation Flamestrike

I’ve been really enthused about Operation Flamestrike. If you play Infinity and aren’t already signed up, get into it here. You can also see my commander profile where you can access my battle reports which currently include:

Operation Red Oilfield

Operation Infallible Girlfriend

Operation Overpriced Hawk

Operation Smith the Wizard

I believe you can access these without signing up, if you are signed up, ratings, comments and commendations are appreciated.

Unfortunately I can’t get as many games as I would like, but I’m playing as much as I can. This campaign means my big pile of Bolt Action painting is on ice while I get more Infinity models done plus work on my Infinity snow table.

Keep an eye on my Operation Flamestrike commander proflie for more battle reports though, I may also shift them all over to here in the future too.

That’s all for now, happy wargaming.

Desert Board

My mate and I are kicking off a three game El Alamein Flames of War mini-campaign this Wednesday. I’ve got myself into gear to do up some desert roads and an 1800mmx1200mm desert board.

Simple stuff: sheet of 1800×1200 MDF (I think it is 6mm thick, I forget). Glue on sand and sealed with watered down PVA. Wasn’t the greatest idea sealing it because it warped fairly significantly. When I painted it, however, it dewarped quite a bit. I used a base of chocolate brown interior house paint and made sure the coat was pretty comprehensive. The second coat is a desert yellow colour that was mixed to match Tallarn Yellow (I think that was what it was called, an old GW paint). The second coat isn’t comprehensive and is deliberately patchy to let some brown show through. Both the first and second coat were done with a small roller. The last coat was a bone white colour (again, all the paint used is interior house paint because it’s much cheaper than craft paint) drybrushed on.

End result looks great and my terrain blends in well with it – although it isn’t quite perfect because the brown I’ve used in my terrain is noticeably redder.

Although the painting process saw it dewarp quite a bit, I still need to flatten it out completely. To do so it is facedown in my garage (my garage has been converted into a room so there are carpet tiles). I’ve gone over the back with a damp mop over which we’ve placed towels. Then on top of the towels are sheets of MDF (600×1200 x3 so the whole thing is covered), then an upside down table then a rather weighty amplifier. Hopefully that should flatten it out sufficiently over the next couple of days.

Look forward to the El Alamein AARs in the coming weeks. It will be my DAK (Panzer company) against an 8th army heavy armoured company.

 

This Week: Bolt Action – Soviet Infantry, T-34, Stug, MG-42 – Oh My!

So my mate and I decided we’d see about getting our things together and actually playing on some sort of regular basis – Flames of War, SAGA, Bolt Action, basically the stuff that makes for good written after action reports. We’re locked in for a game Wednesday week (28th of October).

Bolt Action Things

Before then I want to get my German (Heer) and Soviet forces up to 750ots:

01 - To paint

So I have 27 Soviet infantry, a T-34/76, an MG-42 team and a Stug G to get done. I would like to say here that Warlord Game’s T-34 model is fantastic. It looks great and it is really, really easy to put together. The only annoying bit is the storage on the back (I don’t actually like the way they look, I left them off all my T-34s for Flmaes of War). The Stug G on the other hand: frustrating.

The reason for this was that I purchased a resin one (I believe there is a plastic model that makes a G or Stuh 42). I had an issue with the left track (so right track in the image). It wasn’t cast flat on the side that glues to the hull. In the process of trying to shave it down a bit I put the Stanley knife into the palm of my hand, which was an undesirable situation. I managed to get the track on looking ok in the end though and used some green stuff to conceal the gap that still remained. I’m not looking forward to getting the side skirts on but.

Terrain

So I still have 10 trees to finish:

02 - Trees in progress

I’ve not bothered with close ups yet, but I think they’re looking better than my first lot because I made the trucks thicker. I just have the messy part of cutting up the scourers for the foliage to go, so really they’re not that far away from done. I’ve also like to get some 28mm scale rural roads done before our battle too (I bought MDF for them today).

All That in a Week and a Half?

Yeah, nah, probably gunna struggle with it. I’ll get as much done as possible however and we’ll see what happens. So look forward to more painted things in the future (my Anglo-Danes still need a photo shoot) and an after action report for something, probably Bolt Action. Until next time.

Wargaming Hills

It’s ok, I’m not dead. Just resting. Life has been pretty busy the past couple of months. Things have taken longer than I thought to complete as a result, however I’ve got a few things near completion, pictures and posting about. In my last post I also promised an After Action Report. Well I can gladly report that that battle did take place, however it was a bit of a cop out on account of it being quite a one sided affair. As a result, at the time I decided not to post about it (two months ago). I downloaded the images for it today, however, and going through them I thought they all looked pretty cool. So at some point I will post the AAR as originally intended. Today, however: hills.

Wargaming Hills

I finally got around to finishing my grassy hills and ridges.

I made four hills and two ridges. Materials used are very simple: 5mm MDF for the bases (cut out with a jigsaw); XPS (from Bunnings, they sell it for about $12 a 1200x600x30mm – from memory – you can also get it in 50mm thick, but that costs more. I carved it up with a hot wire cutter); then the usual things, paint, PVA glue etc.

02 - Ridge 2 2 03 - Ridge 2 04 - Ridge 1

Carve out the XPS (hot wire cutter makes this easy, although you can use a knife). Glue it to your MDF board. Paint that with PVA and cover with sand. Seal the sand with watered down PVA. Paint brown. Paint lighter brown. Paint rock areas a dark grey. Dry brush the rocky areas with a lighter grey. Paint with PVA and apply flock. Seal with watered down PVA. Easy stuff.

As you can see from the above images of the ridges, they are low ridges/hills at 28mm scale. They’ll hide infantry that are completely behind them, but vehicles will still be visible. For 15mm scale, however, they will conceal vehicles and infantry.

05 - Hill 2 06 - Hill 1 07 - Hill 1 08 - Hill 2 09 - Hill 3 10 - Hill 4

And here is a bunch of random images of them up close and a couple of other angle shots. Our loyal defenders of the Fatherland are crossing over one the hills and it all looks very nice. Having now completed these, however, I have decided I would like another few that are higher so that they conceal vehicles at 28mm too. So at some point I intend to head to Bunnings to grab a sheet of 50mm thick XPS (and more MDF, and more PVA…). From that I will make two hills and one ridge.

Next Time

That’s all for now, just a quick post to show that I am alive and showcase the results of my hill making. Currently I am very close to finishing my 4pt Anglo-Dane force for SAGA. They look nice. I’ve also started on my next 20 Heer/Heer Grenadier infantry for Bolt Action (the first five models of which are in the images above). Terrainwise I am working on another 10 trees for 28mm use. They’ll be the next things to feature here, along with that AAR when I get around to it. For now, I shall try to contain all the ideas running around my head. Happy wargaming!

North Africa Terrain

Over the past week I finally got around to finishing off some North Africa terrain for Flames of War. I also painted up a couple more Panzer IIIs that I had laying around.

Buildings and Scrub

I started getting my North Africa terrain together a little after I finished painting my current forces, but I put it on the backburner and so it has been a long time coming. My plan was to have four buildings, three patches of scrub, a couple of ridges and a hill. So far I’ve finished the buildings and two scrub patches, I also have the MDF base for the third scrub patch done. The ridges and hill are carved out, but I still have to cut the MDF  bases out to glue them to. It’s been freezing cold (for here) and raining frequently so I haven’t had the chance to get outside and cut out the bases this week, but I’m hoping to get them done soon.

The buildings are made out of foamcore with MDF floors. I put a strip of cardstock around the bottom of the roof to conceal the cut. The rooves are removable. The stairs at the back are also foamcore, but I covered them with wood putty to make them more uniform (conceal the joins and such). The brick areas are created by taking off patches of the paper in between which the foam is sandwiched. They’re painted Unbleached Titanium with the brickwork being Terracotta. I felt they looked a little bland being completely Unbleached Titanium, so I added cardstock windowsills that I also painted Terracotta. Each building has a popstick door painted Raw Umber.

The scrub is torn up bits of foam from foam pieces that have been taken out pick and pluck foam trays. I rip them up to a nice size and try to make them clumpy looking. I then dumped the whole lot in some very watered down green acrylic paint (the foam is blue) and kneaded them with my fingers. Squeezing out the excess liquid, I left them on a bit of Glad Wrap to dry. The bases are 25mm Renedra bases with sand on. The MDF is 3mm thick, though I probably would use 5mm thick MDF going forward. After sand was added, I painted them Burnt Sienna, then a moderate coat of Yellow Oxide, then a light coat of Unbleached Titanium. I think the result is nice. The scrub conceals infantry, but confers no benefit for vehicles and counts as difficult ground for them.

I’m pleased with the results and am looking forward to getting my ridges and hill done so I can get a small battlefield together for a game. Other things I’d like to add are some walls, a large building and an air field.

All the Leave

I am on six weeks leave from work (I’ve not taken annual leave since Sept 2013) and have decided to complete a SAGA project in that time – and probably more besides. Last week I picked up the SAGA rulebook and two of the Gripping Beast 4pt starter armies: one Welsh, the other Anglo-Dane. I’m not sure how long they will take me to get done, but you can expect posts in the future about that project. I’ve also carved out some hills and ridges (in addition to those mentioned about) and will get more trees done. So that’s what you can expect me to post about over the next month or two – though I’m sure there’ll be other things besides.

Friday Post – Friday, 13th of March 2015

It’s been a pretty good week this week. I finished off a good amount of scatter terrain for Infinity; won the two games of Infinity I played last Saturday; played a game of Flames of War on Monday; and painted my Tokusetsu Eisei and Kohei, plus their Yaozao servants.

Scatter Terrain

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On the left we have some steel girder piles made from cut up corflute. The pieces are 6cm long (roughly) and I’ve done my best to cut evenly between the inside pieces. I glued them to a base of 3mm MDF then undercoated black. Then they were painted Gunmetal Grey and washed with a very, very watered down coat of Electric Blue.

In the middle are four large cardboard boxes. Presumably with industrial sized white goods in them or something. They are just cardstock scored and folded to be 25mm cubes (roughly, I think they’re a little smaller than this, you should get a 3mm headshot over them). They’re painted Mud Puddle and then dry brushed with Yellow Oxide to lighten up. The masking tape over the top is painted Bone White.

Finally on the right are the stone/brick piles. The pallets are popsticks cut to be roughly 33mm long. Three of them are laid out slightly spaced apart and then perpendicularly across I glued four matchsticks also cut to 33mm. Then another three 33mm popsticks are laid atop those parallel to the bottom layer. I then glued three layers of 5mm foamcore cut to size and scored the pattern in the top. The foamcore was painted Neutral Grey. Finally I cut some Glad Wrap and wound it round the stack, gluing as I went. End result looks pretty good imo.

Tokusetsu Eisei and Kohei

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Above we have a variety of not so great photographs of the four models in the JSA support pack. They have all turn out alright, the images aren’t particularly flattering. I used a lot more Bloody Red and Electric Blue on them than I usually do, simply because of the backpacks and bags etc. Pretty stock standard JSA stuff otherwise: German Grey base on the paints over which I paint German Field Grey, Dead White Armour, German Grey guns.

Over the weekend I hope to tackle a blister or two and start on the Dog Warriors. I might also contemplate rebasing my painted Aragoto Senkenbutai. Maybe.

The Very Late First Update of the Year

So January is almost over. That’s a thing. I’ve been busy with work, getting a Dungeons & Dragons 5th edition campaign together and playing the video games. I have done some hobby things and done even more thinking about hobby things to plan what I want to get done over the next few months. So today we have a couple more Ariadna models that I painted back in the first week of January and some model trees.

The Miniatures

First up we have a line kazak with AP HMG.

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All very stock standard, nothing special here. My usual colour scheme, he has a big gun, it shoots bullet at enemy man, etc. The model itself isn’t bad, I’m not sure how I feel about having two Ariadna AP HMG models doing the “fist in the air urah!” pose. The line kazak model does come with two arm options though, so I only have myself to blame. I can’t remember how the other arm can be positioned, I think it is reaching over to the weapon and I wasn’t that thrilled with it, so I decided to stick with the fist in the air.

Next up we have a dozer company engineer with traktor MUL device.

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Again, standard colour scheme, although his shirt is plain white only, with camo on the jacket he is wearing. I figured it was pointless to camo the shirt on the grounds that hardly any of it are actually showing. Everything came up pretty nicely on this guy, I was a bit iffy about how he would turn out with my colour scheme. It always works out quite well though, so I’m happy. When I get my taktor MULs together I will be able to use them right away too, which will be Fun.

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One thing you may notice about this model, however, is that from the side he appears to be leaning backwards. From memory (it was a few weeks ago now I put him together and painted him) I did look to correct this, bending him forward a bit. Thing was if you do that, the way his head and upper torso are, he ends up looking like he is leaning forward. It’s a bit odd. At least that’s my experience. He looks normal from the front and back, just the side that it’s a bit askew. He’s done now though and I’m still pleased.

Getting Mad Wood

The other thing I’ve done since the start of the year is finally sort out finishing off some trees I was making. There are a variety of shots below showing off a range of different miniatures that you might be using these trees with. Just be warned that the first one is focused on the foliage, not the miniatures, so it is a bit blurry. I highly recommend enlarging the image with the owlbear in it, that’s my favourite.

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Ever since reading an article on Beasts of War about making trees for the tabletop (http://www.beastsofwar.com/terrain/terrainscaping-awesome-tabletop-trees/) I wanted to give it a crack. Especially because I have plenty of trees suitable for Flames of War, but nothing really suitable for 28mm games (sure you can use the small trees, but it just doesn’t look right).

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So I decided that I would follow the Beasts of War article and make 10 trees to start off with – enough to be a forest, not so much that it would take up huge amounts of time and resources and be a waste if my methods turned out poor results. One of the issues with any terrain making article is that it is based in a locality. That is to say the author presents a guide that is based on the resources that are available to him or her, but these may not necessarily be available to others in different localities. On top of that, it’s a good idea to make terrain out of what you have on hand, rather than going out and buying a whole heap of extra stuff for your project.

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The dowel used in the Beasts of War article I could source, but I already have some 5mm diameter balsa wood, so I decided to use that instead. Secondly, rather than purchase washers for use as bases, I had 10 60mm Games Workshop bases that I had purchased for a (now disbanded) Imperial Guard project. (Using 60mm bases is a significantly more expensive way of bases your trees, but I very much liked the results and would prefer these to washers). Finally, the foliage material used in the article seemed like something that might be hard to hunt down (what do you call it? How are you going to describe it? You’d also quickly find that people want to know your intended purposes, which obviously is not the purposes the product actually exists for). So instead I decided to pick up nylon scourers from my local Coles – the sort of thing you would have used to make Games Workshop’s scourer hedges back in the day (as mentioned in the article). These were cheap, easy to source and best of all they were already green, so I could get away without painting them.

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Other than the above, the technique remained the same:

1 – Cut your trunks (5mm diameter balsa wood) into desired lengths and sharpen the tops (I used a pencil sharpener and a Stanley knife).

2 – Put these into the bases by gluing them (PVA glue) into a hole drilled into the centre of the base.

3 – Using wood putty, bulk up the trunk and mould some roots. You don’t need to putty the whole trunk, just up to where the foliage will start. Run your fingernail vertically down the trunk to create some texture (or use a toothpick or a knife blade, I used all three of these methods).

4 – Once the putty dries, glue sand to the bases. Then seal the sand and undercoat black.

5 – Paint the tree trunk and base. I started with burnt umber, followed by burnt sienna then lightened it with yellow oxide (for the trunk and roots) which was then highlighted with unbleached titanium.

6 – Flock your base. I also pick apart some foam and soaked it in (very) watery green and glued these on most of the trees as bushes.

7 – Cut your foilage material up as in the Beasts of War article: cut out different sized squares (I used 1, 2, 3, 4, 5 and 6cm squares), then turn these into circle-ish shapes with V shapes cut out are regular intervals. Cut a slice in the centre to help slide it on the trunk. I also pulled the layers apart a bit (the scourer is actually like two matted sheets of nylon fibre joined to one another, I pried these apart a bit to add volume).

8 – Finally, apply some PVA glue to your trunk (just where you will be sliding the particular layer of foliage to (i.e. enough to do one piece at a time, not the whole trunk) and slide the layer on.

9 – Once dry I neatened the base up around the edges with black. And that’s it, you’re done!

I am very, very pleased with the end result and will definitely be making more – probably 20, perhaps 30. Of course before then I really need to sort out somewhere to store all my terrain and things because the piles in the garage are starting to get a bit out of control…

So What’s Next?

I’m not sure. I have got my Haramaki Zensenbutai ready for painting on my painting table, but I haven’t been able to bring myself to start them. I’ve also been thinking a lot about Bolt Action things – I blame it on the amount of Company of Heroes 2 I’ve been playing. At the very latest, I want two decent forces for Bolt Action and a 1800mm x 1200mm eastern front battlefield good to go by the end of the year – a very easy goal really. In the meantime I am working on my D&D campaign and would love to do gridless terrain squares in the likes of DM’s Craft and DMG Info (Google them or check Youtube). I’m also considering when to pick up the Shadowrun 5e rulebook and writing a campaign for that. Oh and the new edition of Paranoia will be coming my way later in the year. And Pillars of Eternity is out soon. And I’ve still got North Africa terrain to work on for Flames of War. And Panzer IIIs to paint. And a big pile of Infinity miniatures to paint…

Yeah. I’m not sure..

New Years Eve Update

And with that the last week of 2014 is behind us. We are on the cusp of a new and exciting future. What wonders will 2015 hold? I think “more of the same, but slightly different” is a pretty good bet. Not too much has happened over the last week. I have done some FoW terrain work though, had a game of Infinity and considered an old hobby…

Flames of War Terrain

On Boxing Day I cracked open my new hot wire cutter and got to work carving out some ridges and a hill from one of the sheets of XPS (Extruded Polystyrene) foam I picked up from Bunnings the other month.

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I’m not sure how clear the images above are – I probably should have taken the photographs on the floor (the tiles in my hall and kitchen/living area are dark grey). I’m pretty pleased with the results. Now all that needs done is sand and rocks to be glued on and then to paint them. I shan’t bother gluing them to MDF, though I might find that to be advisable. Trial and error, here we come!

Infinity Game

So I don’t have an image of the table for the game, unfrotunately, but I played a singled 300pts game, JSA VS Nomads on Sunday against a mate. I’d been hassling him to make some time for a game for ages, so it was great we could all head around another mate’s place (the Tohaa player I usually VS) and get a game in.

The mission was Emergency Transmission – there are 6 consoles in a circle around the central point of the table at a distance from the centre. In the very centre of the table is a single antenna. Objectives are to connect to consoles, send the transmission from the antenna (which can only be done if you’ve activated two consoles) and then hold the antenna. I had first turn and deployed first. My force was split into two groups of six: Group 1 was a kempeitai (chain of command), domaru butai (Lt), tokusetsu eisei, keisotsu butai (HMG), raiden seitobutai (hidden deployment) and oniwaban (hidden deployment). Group two was two aragoto senkenbutai (one a hacker, the other Asuka), a linked team of three keisotsu butai (two forward observers and a light GL) and a ninja (hidden deployment). I’m not sure my mate’s full list, but there was a TAG, a hellcat and a mobile brigada on the field, plus some Nomad line troops and other things.

My first turn my bikers, being impetuous, gunned up my left flank. His hacker tried to hack my hacker, but ended up frying his own brain and passing to unconcious. I then moved in and activated the left console on the centre line. My Keisotsu then activated a second console on my starting line. Asuka zipped up and opened up with her assault pistol on two enemies, downing a medic. My HMG then popped a line trooper. I should point out at this point that the Mobile Brigada missed a total of three ARO shots with his multirifle in this turn: two on the bikes, one on the HMG (if I recall correctly). This becomes a bit of a thing for him. The final thing to happen this turn was the kempeitai getting himself taken down while trying to make it to the central antenna – this did not please me, he was only unconcious though.

Mate’s first turn the Hellcat came on and turned Asuka’s body into a bullet cushion. His sniper then popped my HMG (just). His TAG laid surpression down on my right flank (we were playing N2, not N3). He then spent three orders (all the rolls were bad, so bad) to activate a console with his last specialist.

My second turn and I used all my available orders for group one (reduced to two with the HMG and kempeitai being unconcious and the other two miniatures being in hidden deployment) to move my Domaru Butai up and try pull off a long shot speculative E/M grenade on the TAG. It failed, no surprises. I then went rambo with my hacker. She gunned through the centre of the field, avoiding or saving against a couple of AROs. She then hacked the mobile brigada, immobilising him, then shot at him and wounded him, then went into close combat and shanked him. This put the Nomads in loss of Lt. His turn two and he used his two orders to pop my hacker with his sniper. I was disappointed because I wanted to hack his TAG, but I’d already won, so I wasn’t bothered.

My turn three and I tried to E/M the TAG again, and failed. I revealed the Raiden ‘just cos’ and then spent my remaining orders (all group 2) on lobbing speculative light GL fire over a wall at his sniper (failed), then his last specialist (failed) then his last specialist again (crit, killed her). My mate used his last turn to pop my Raiden with his sniper.

In the end I had connected to more consoles that he had (2VPs) and completed one of my classified objectives (hacking one, 1VP) to be 3VPs to his 0. Victory to the JSA!

It was a pretty fun game, though the dice were against my mate pretty big. I learnt an important lesson about placing camo markers rather than using hidden deployment too. I’ll have to keep that in mind for next time.

The Old Hobby

We all start somewhere, and like (probably) most of us out there I began with Warhammer and Warhammer 40k. While clearing out a case to transport my Infinity on Sunday I ended up setting up my Blood Angels army on one of my cardtables.

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Looks nice set up like that. Too bad GW are pricks and I find their game wanting! Still, it was nice to reflect on hobby years gone by and see an old force set out in all its glory.

The Painting Pile

So that brings us to the end of this update and the end of 2014. To finish, I’d like to share the following image:

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This is my pile of Infinity blisters and boxes that require painting – plus two more minitures which I’d already got ready for painting and have now started on (AP HMG line kazak and dozer engineer with MUL control device). That’ll probably keep me busy for a good two or three months I reckon! I hope to get the Flames of War terrain done/done-ish this weekend though, so perhaps an update on that next week?

Until then, enjoy the last fleeting moments of the year that has been and don’t get yourself on the front page of the paper. Happy New Wargaming Year!

Christmas Eve Update

This post should be read while listening to “School’s Out”, which I had playing in my head when my manager told me the office was closed as of midday and we were all to get out by 1pm because it’s Christmas eve, dammit, and we’ll be doing the same again next Wednesday for New Year’s Eve.

I’ve been a bit delayed in posting this update with work and the lead up to Christmas (which is at mine this year), but things got done last week/the weekend. First, I knocked off my two tankhunters (Adhesive Launcher and AP HMG); then I put together another four shipping containers, and later painted them; finally, I had a few games against a mate who is just getting into Infinity. They weren’t really the best games, but he is learning and only has the Operaiton Icestorm contents to game with, so his force composition choices are severely limited. That said, we had some fun and got to try things out. So read on and feast your eyes on all the pretty pictures!

Oh, quick addendum: I also picked up the Infinity N3 rulebook yesterday (after only putting my name down for it Saturday) and got the pre-order mini to boot (not my intention). Very much looking forward to the rest of the unit profiles to come out so I can get my JSA on N3 style.

Tankhunters

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If you were to ask me “Hey, why did you choose Ariadna as your second force?” (yes, they are actually my second force, Japanese Sectorial Army are my first force, I now own the whole JSA range, half of which perhaps needs painting. You will see these in the future times), my answer would be spoken swiftly and with confidence “Tankhunters”. I saw the Tankhunter autocannon model and went “I must own this”. So it should come as no surprise that it was one of the first Ariadna miniatures I purchased after getting the starter set (actually it was the first if I recall correctly). I’m thinking of getting more. More autocannons. MOAR!

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The four images above are the Tankhunter with adhesive launcher (ADHL). I glued the AP Rifle he also comes with to his backpack, buuuut I’m a bit too lazy to green stuff a gunsling for it. You should know the colour scheme by now: we’ve camo pattern on the white uniform, though I’ve done the inverted pattern on the helmet too in this case. I’m happy enough with the result.

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And then in the above four images we have the Tankhunter with AP HMG. Ariadna do so love their AP HMGs, and I note that the N3 profiles have made all the AP HMG miniatures cheaper points wise – especially the Veteran Kazak AP HMG, who has dropped from 61 points to 47 (if I recall correctly). I can’t remember what the Tankhunter one is pointed at now, but I know he is cheaper too. Again, I like how the model turned out. Another welcome addition to my forces.

Battle Time

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I played a total of three games against a mate of mine who is new to Infinity. We played the first two games on the above battlefield, though in the second game I did tweak the angling of the building in the right on the left hand image to cut down the nasty field of fire a particular spot (which was within the deployment zone) down. My mate only has the Operation Icestorm miniatures, so his force selection was very limited and this was certainly a handicap – though it didn’t stop him tabling me the first game.

First game was Ariadna V Pano. I had first turn and deployed first. His sniper was in a very nasty spot that had vantage over basically the whole field and all approaches – not something you want when the miniature in question already has high ballistic skill (14?) and is armed with a multisniper rifle. Combined with my poor choices for my hidden deployments this lead to me losing everything but my Veteran Kazak Lt, Tankhunter with ADHL and (still camoed) Chasseur with ADHL by the end of his turn 2. Not so good.

Second game was Ariadna V Nomads and I tweaked the building as mentioned above to limit the arc of fire to allow movement up that flank of the board via sticking to the right (of the left image) of the building. It still offered excellent vantage over the field though. Just as with the first game, I was going first, deploying first and on the same side (the side with the single building). This time, however, he placed his sniper (an Intruder I think?) on the second storey of the building on the other side of the field. The mission was supplies. I moved up and grabbed the box on (my) right side. In the Nomad turn the Line Kazak that achieved that was fragged by the Mobile Brigada and then the Nomads grabbed the supplies on the other side of the field. In my turn 2, however, my Vet Kazak moved up and wasted the Mobile Brigada (two hits, one crit, both saves failed). My Foxtrot Ranger then followed up with a speculative grenade onto the roof of the building to take out the sniper. Finally the tankhunter and chassuer appeared, and with the other Line Kazak moving up, all three opened up on the Nomad on the supplies – the two ADHLs missed, but the rifle scored one hit and the save was failed. Nomads were put into full retreat – we agreed to call it a win for Ariadna at that point, there was no point to play the third turn.

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The third game was played on the above table. The idea was to have a container yard in the centre in which CQC madness could take place, some very open areas around the field, but with cover that could be jumped between through use of cautious movement. It didn’t quite work out like that, but there was some fun melee.

The game was JSA V Pano. Again, I deployed first and had first time, we rolled annihilation for the mission – which suited the Pano best too. I had set up a HMG on top the building on the (back) left of the left image – the sniper was directly opposite on the (front) left building. My mate made the mistake of not starting prone and tried in vain to shoot back at the overwhelming fire power of the HMG. With the sniper dead, I moved up my Domaru Butai through the centre of the field, my Kempeitai up the right a bit, and turned my keisotsu on the left flank around to make sure I could ARO any pesky airborne deployment.

His turn, he tried to take the HMG out from the opposite corner of the field – I chose to dodge and succeeded in getting myself to ground to avoid further shooting. My next turn I moved my Domaru up further, commenting “this is probably a stupid idea, but I really want to see this in action”. Basically I had only just learnt the true close combat nastiness that is a Domaru Butai. He has CC 19, and is berserk – which adds +9 to his CC ability. Any stat over 20 simply increases your critical range by the amount you are over 20, i.e. 28 means 20-8 is your critical range, so any result of 12 to 20 inclusive is a critical hit. Anyway, I dodged into combat, but failed to crit in CC or wound in CC (he saved – the fight was against an Orc Troop). I chose to leave things as they were to force him to spend an order on the CC in his active turn, and revealed a TO camo marker and moved up (my Oniwaban). I also popped my HMG and managed to wound his Knight of Some-Place-Starting-With-M.

His turn and the AD came in – right behind my HMH, which turned around in response. The two Keisotsu I had watching out for the airdrop opened up and managed to kill the target – which was good, but also bad. It was bad because the next order saw the Knight and Fusilier shoot my HMG in the back of the head. In CC my Domaru crit the Orc Troop (which might have actually meant instant death because Heavy Infantry are vulnerable to E/M? I’ll need to check this), immbolising him. My Domaru was also hit and failed to save.

My next turn, the Domaru (now being impetuous) killed the Orc Troop and moved up to take on the Knight, the Oniwaban went for the Fusilier. The Oniwaban cut the Fusilier in half in two orders (he passed his first save), but the Domaru Butai landed himself on the Knight’s AP CCW – though the Knight himself suffered a fatal blow from the berserk and frenzied Domaru.

So although it was pretty one sided, it had some great close combat, which I’ve not had the chance to get into in Infinity before.

More Containers

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Finally we have the shipping containers. They are shipping containers. What more is there to say? Oh, I know, the image is somewhat over saturated. So that gives me six shipping containers all painted and good to be used (not that not being painted stopped that as you can see from the images above).

And that rounds out the last week. I’m not sure when my next update will be, or what it will be about – actually I lie, playing some Infinity this Sunday, so it will likely be within the next week and be all about that. Flames of War terrain is also on my agenda of things to do and post about though. I also need to read the N3 rules. And the 5th Ed Dungeon Master’s Guide. And start writing a new D&D Campaign. And maybe I should eat, sleep and go to work somewhere in there too.

The real world is for suckers, amirite? Until next time, have a great Christmas, a happy new year and don’t end up on the front page of the paper!